Chiptuned Rockman – An album by CAPCOM (really!)
Back in 2009, CAPCOM commissioned their own chiptunes album for their Blue Bomber from leading artists around the world. This CD is filled to the brim with twenty tracks covering the latest (Mega Man 9, Powered Up), the oldest (Rockman 1, Rockman World), and the most obscure (Battle-n-Chase, the Wily Wars) Capcom’s little man swathed in blue and cyan has to offer.
If you want pop-nostalgia, the album opens with Chibi-tech’s satisfying “Kaze Yo Tsutaete” Buster Core Meltdown mix. It stays true to the original single found on the Japanese “Rockman & Chase” (and then redone in Marvel vs Capcom), complete even with a few high-strung squeaks for Roll’s voice. But old-schoolers will love Manami Matsumae’s mechanized Mitsy Mix of the original Cutman Stage; filled with pause chimes, jumping noises, power-up sounds, and of course — bottomless pits!
For the hardcore Mega Man nerd, Virt’s Integer Spin mix on Tornado Man from MM9 integrates a real whirlwind of samples from earlier Mega titles while Nobuyuki Shioda’s Big Boot Mix of Rockman 3′s Shadowman stage several samples of the FX and turns them into an added beat track. Along with the souped up bass, it becomes a ghetto mix from start to boss.
I listened to Hiroaki’s upgrade of Ground Man Stage from Mega Man & Bass and was blown away. The Unlimited Overdub mix got rid of the SNES warbles and added a rich echoing whistle. The clearer samples and exciting speed was a complete 180. Mr.F thought K->’s Dot Matrix Dinosaur mix extended the depth of Slashman’s already excellent stage music from Rockman 7.
We all liked Zinger’s Aftermath Sleaze Edit of Gravity Man’s Stage. It’s an easy-listening song from V with a mellow, jazzy rendition and the cascade effects reminded Mr.F of Tim Follin’s (Solstice, Silver Surfer) progressive-rock tracks. I personally liked Dong’s RPG-mix of Bubble Man’s Stage; it’s got a refreshing mix of tropical flair with a twist of march — like a cross between StarTropics and Zelda.
FFM, who grew up without any ties the original Mega Man series, puts it best: the music still hypes you up. You still get a rush of adrenaline like you were jumping around the game zapping enemies. It’s not just for those who grew up with 8-bit mono-audio, chiptune aficionados, or even for die-hard Rockman fans who try to figure out which version of the song is being remixed (Mr.F wants to mention: Tenguman on the PS). It’s for anyone’s who has played an action game, for anyone who likes highly electric songs, for anyone who wants a high-energy CD, for anyone that wants to get up and start dancing. It’s great to listen to if you want to relax or rev yourself up to play a Mega Man game. It doesn’t matter if it’s the original Mega Man or X or Zero, just go out and destroy some robots!