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The OutRun Project by the UCI Institute for Software Research

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It's a cabinet, it's a car, it's... the OutRun Project!

Like a smart car, Garnet Hertz’s OutRun concept car has two electronic eyes that see the world, intelligent software to interpret the information they gather, and a screen that projects that redone roadmap to the driver. Except instead of high-res polygon models, the driver sees an open road made up of SEGA’s OutRun sprites. All rendered in real-time. As Hertz puts it, it is not a car as much as an “Augmented Reality-type system… that makes the real world look like a video game from the 1980s.”

“Hertz has designed OutRun to de-simulate the driving component of a video game… [instead of focusing on graphics] this system pursues “real” driving through the game… OutRun explores the consequences of using only a computer model of the world as a navigation tool for driving.”

From Hertz’s OutRun Project homepage, you can see additional images from the premiere of the Outrun Project in San Jose. Here’s what it was like from the viewpoint of the Outrun Project interns.